Monday, December 1, 2014

DarkCoin - Onyx V2

Due to some issues that were brought up by a researcher, we’ve revised the Darksend protocol extensively to enhance the anonymity provided. It’s very important that all clients on the Darkcoin network update.


Users Required To Update:


Pools

Exchanges

Darksend Users

Normal Clients

Masternodes


Changes made in this release:


– Masternodes can now make a limited number of zero-fee transaction for Darksend. These are special transactions that require a signature that only the masternodes can create.

– Darksend now has no fees to track what-so-ever, all that will ever be in Darksend transactions are Darksend denominations.

– Added queue gaming protection

– Clients remember which masternodes they’ve connected to in the past and won’t use them against.

– Dsee/Dseep messages have been fixed so they only take newer signatures than the one they have

– 2 different kinds of client crashes have been fixed

– Split up main.cpp into core.cpp

– Split up darksend.cpp into masternode.cpp, activemasternode.cpp and instantx.cpp

– Added modular ProcessMessages for Darksend, Masternodes and InstantX

– Client can now join sessions with any other users



source: https://www.darkcoin.io/news/onyx-v2-security-update-is-out/



DarkCoin - Onyx V2

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